майнкрафт мод infernal mobs

Мод Infernal Mobs 1.17.1/1.15.2 (Редкие сильные мобы)

Не хватает хардкора в майнкрафт? Теперь мод Infernal Mobs на Майнкрафт 1.17.1/1.15.2 поправит этот недочёт. Враждебные мобы станут более сильные, даже самый слабый моб, возможно сможет вас победить в схватке. Стандартные мечи и броня врятли вам помогут. После того как вы поставите мод в игру, советую пользоваться только алмазной бронёй и алмазным мечем. Если же вы и без этого плохо справляетесь с модами, то не советую устанавливать мод Инфернал мобс.

Что еще интересного?

Теперь рандомно будут спавниться сильные мобы-боссы. То есть, произойдёт смена лёгких мобов на более сложные, расправится с которым будет совсем не просто. Монстры станут сильнее, обладая новыми способностями, причем с большим запасом здоровья. Мод будет сочетаться с другими дополнениями, которые вносят новых монстров в Майнкрафт. Убив такого моба, у вас появится большая вероятность получить что-то ценное в виде награды. Вкратце это мод на сильных мобов для minecraft.







Для 1.16.5/1.16.4 infernalmobs-1_16_2_1.jar [ 130.61 Kb 330 03 февраля 2021]

Для 1.14.3 infernalmobs-1_14_4_3.jar [ 126.28 Kb 239 15 сентября 2019]

Для 1.13.2 infernalmobs-1_13_2.jar [ 127.02 Kb 26 15 сентября 2019]

Для 1.12.2 infernalmobs-1_12_2.jar [ 179.28 Kb 166 15 сентября 2019]

Для 1.12.1 infernalmobs-1_12.jar [ 175.46 Kb 19 15 сентября 2019]

Для 1.11.2 infernalmobs-1_11_2.jar [ 173.5 Kb 20 15 сентября 2019]

Для 1.11 infernalmobs-1_11.jar [ 173.44 Kb 16 15 сентября 2019]

Для 1.10.2 infernalmobs-1_10.jar [ 173.45 Kb 31 15 сентября 2019]

Для 1.9.4 infernalmobs-1_9_4.jar [ 173.44 Kb 12 15 сентября 2019]

Для 1.9 infernalmobs-1_9.jar [ 173.54 Kb 17 15 сентября 2019]

Для 1.8.9/1.8 infernalmobs-1_8.jar [ 167.39 Kb 24 15 сентября 2019]

Для 1.7.10 infernalmobs-1_7_10.jar [ 163.54 Kb 74 15 сентября 2019]

Источник

Infernal Mobs Mod 1.17.1/1.15.2 (Rare Powerful Mobs)

Author: AtomicStryker ❘ 3 days ago ❘ 592,466 views

Infernal Mobs Mod 1.17.1/1.15.2 adds rare special mobs with special abilities and/or buffs; these mobs are often much more difficult to kill than your average monster. Some abilities can make fighting the affected mobs tedious or even dangerous when added together, such as Bulwark and Regen or Wither and Vengeance. Infernal mobs drop 4 times the experience and a random enchanted item (mod items included).

There are three kinds of infernal mobs:

This mod makes Minecraft much more difficult while adding nice rewards. Mobs now have a rare chance of having special effects and increased hit points. It is very rewarding because they have a high chance of dropping diamond equipment.

Features:

Possible Special Abilities:

Bosses:

Bosses can become immensely powerful through the Infernal Mobs mod. Vanilla boss and most bosses added by Hexxit mods are liable to become supercharged. Bosses will gain and use abilities, although they will spawn at their base HP. However, these bosses will regenerate to their multiplied HP if they have 1UP, Regen, or any other kind of healing. Wither HP will hard cap at 300, but Pirate Bosses, Spider Bosses, Necromancers, etc. can become extremely durable.

Making any hostile mob Infernal:

Replacing the original numbers into higher numbers would up the spawn rates of those with effects.

Loot:

Unlike vanilla mobs, Infernal Mobs will drop mid-high level loot. List of possible loot (not complete yet):

Note: The loot dropped may be enchantable, and if the loot dropped is enchanted, it usually is enchanted with high level enchantments (i.e. Sharpness III). You can add/remove what is dropped by Infernal mobs by doing the same processes as making a mob infernal but instead change the item ID’s to the items wanted.

Trivia:

Screenshots:

A powerful ‘Infernal’ mob.

An ultra zombie, 7x the hp of a normal zombie (140, normal is 20.)

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Infernal battle tower golem

An Ultra Nitro Creeper in the Nether.

An Exterminator Prototype affected by Infernal Mobs.

Источник

Infernal Mobs

Infernal Mobs

Author

Latest Version

Latest Version (MC Version)

Used Version

Used Version (MC Version)

The Infernal Mobs mod adds rare special mobs with special abilities and/or buffs; these mobs are often much more difficult to kill than your average monster. Some abilities can make fighting the affected mobs tedious or even dangerous when added together, such as Bulwark and Regen or Wither and Vengeance. Infernal mobs drop 4 times the experience and a random enchanted item (mod items included).

There are three kinds of infernal mobs:

A powerful ‘Infernal’ mob.

An ultra zombie, 7x the hp of a normal zombie (140, normal is 20.)

Contents

Possible Special Abilities [ ]

infernal battle tower golem

An Ultra Nitro Creeper in the Nether.

Bosses [ ]

Bosses can become immensely powerful through the Infernal Mobs mod. Vanilla boss and most bosses added by Hexxit mods are liable to become supercharged. Bosses will gain and use abilities, although they will spawn at their base HP. However, these bosses will regenerate to their multiplied HP if they have 1UP, Regen, or any other kind of healing. Wither HP will hard cap at 300, but Pirate Bosses, Spider Bosses, Necromancers, etc. can become extremely durable.

Making any hostile mob Infernal [ ]

Replacing the original numbers into higher numbers would up the spawn rates of those with effects.

An Exterminator Prototype affected by Infernal Mobs.

Infernal Battle Tower Golem.

Unlike vanilla mobs, Infernal Mobs will drop mid-high level loot. List of possible loot (not complete yet):

Note: The loot dropped may be enchantable, and if the loot dropped is enchanted, it usually is enchanted with high level enchantments (i.e. Sharpness III). You can add/remove what is dropped by Infernal mobs by doing the same processes as making a mob infernal but instead change the item ID’s to the items wanted.

Trivia [ ]

Источник

Bukkit

Infernal Mobs

Bukkit Plugins

Infernal Mobs

Table of Contents

Infernal Mobs

Features

Mobs will randomly become «infernal», then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them «infernal», and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.

A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Powers

Poisonous: Gives player the poison effect.
Armoured: Give mobs full diamond armour or a resistance effect.
Blinding: Gives player the blindness effect.
Withering: Gives player the withering effect.
Tosser: Tosses the player around.
Thief: Steals the item the player is holding.
Quicksand: Gives player the slowness effect.
Bullwark: Takes less damage.
Rust: Damages the tool the player is holding.
Sapper: Gives player the hunger effect.
1up: Has 2 lives.
Cloaked: Is invisible.
Ender: Can teleport.
Ghastly: Shoots fireballs.
Lifesteal: Gets health from damaging player.
Sprint: Can go fast.
Storm: Strikes the player with lightning.
Webber: Makes a web at the players feet.
Vengeance: Gives damage from being hit.
Weakness: Gives player the weakness effect.
Berserk: Damages the player more, but takes damage from attacking.
Explode: Explodes on death.
Potions: Throws harmful potions at the player.
Mama: Has a slim chance to spawn three babies of its type.
Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
Archer: Randomly shoots a volley of arrows at player.
Necromancer: Shoots wither skulls.
Firework: Fireworks explode from mob when hit.
Gravity: Levitates the player for a while.
Flying: Mob can fly.
Mounted: Riding on another mob.
Morph: Can infrequently morph into another infernal mob.
Ghost: On death a ghost is spawned.
Confusing: Gives player the confusion effect.

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Loot:
The download comes with 100+ predefined loot drops, but there are so many options to define and create your own loot, that this plugin may as well be a loot drops plugin!

Magic

You can make Infernal Mobs drop magic staffs by installing my plugin WizardlyMagic.

Then copy the contents of this paste-bin to the bottom of your loot file.
If you modified your loot file, or have an old version, you may need to edit the index numbers.

Then reload your loot file with /im reload, then the staffs should drop!

Commands

/im reload
/im worldInfo
/im error
/im getloot
/im setloot
/im abilities
/im showAbilities
/im setInfernal
/im spawn
/im cspawn
/im pspawn

Permissions

Permission to use the commands:

Installation

Media

An animation about an Infernal Zombie:

A plugin spotlight:

Incompatibilities

There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.

Known incompatible plugins:
— LeveledMobs v15.0
— MobArena v0.96.6
— Any plugin (like MCMMO) that uses score-boards may cause lagg when combined with IM (if you have IM score-boards enabled).

DEV Build:

Upcoming Features

— IDK, ask and I might add!

— Pre-Defined Custom Mobs?

Problems?

If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.

MC Stats

This plugin sends info on how many servers and players are using this plugin.
If you wish to disable the usage stats, look at /plugins/PluginMetrics/config.yml.

Licence

Donate

If you like my plugins and want to help me out:

YouTube/FaceBook/Twitter

Check out my YouTube for more Minecraft awesomeness:
http://www.youtube.com/user/Jacobvejvoda

Comments

Any plans on updating this to 1.17 or newer? If not, any chance of releasing the source code so the community can maintain the plugin?

Why aren’t sometimes the item dropped from the IMs enchanted? And sometimes when it is enchanted, not all of the enchantments I added in the config file are present. I’m pretty sure this isn’t because I typed it wrong, cause I used the default configs and it still happened. Is there an option to make ALL of the enchantments appear 100% of the time? Cause sometimes an item is pretty useless unless they have enchantments.

Nevermind, I figured it out lol

How to disable exploding mobs? I set explode to false, but it didn’t do anything.

Hello,I really like this plugin toooooo,but when running on paper-1.16.5-437.

I suppost this a simple problem, wish you can solve

A mob call PigZombie maybe not exist at 1.16

[10:13:32 WARN]: java.lang.ClassCastException: class org.bukkit.craftbukkit.v1_16_R3.entity.CraftPiglin cannot be cast to class org.bukkit.entity.PigZombie (org.bukkit.craftbukkit.v1_16_R3.entity.CraftPiglin and org.bukkit.entity.PigZombie are in unnamed module of loader ‘app’)
[10:13:32 WARN]: at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs.isBaby(infernal_mobs.java:966)
[10:13:32 WARN]: at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs.isSmall(infernal_mobs.java:1214)
[10:13:32 WARN]: at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs.showEffect(infernal_mobs.java:1099)
[10:13:32 WARN]: at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs.lambda$1(infernal_mobs.java:1210)
[10:13:32 WARN]: at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftTask.run(CraftTask.java:99)
[10:13:32 WARN]: at org.bukkit.craftbukkit.v1_16_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:468)
[10:13:32 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.b(MinecraftServer.java:1293)
[10:13:32 WARN]: at net.minecraft.server.v1_16_R3.DedicatedServer.b(DedicatedServer.java:377)
[10:13:32 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.a(MinecraftServer.java:1208)
[10:13:32 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:996)
[10:13:32 WARN]: at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:173)
[10:13:32 WARN]: at java.base/java.lang.Thread.run(Thread.java:834)

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I’m getting this as well.

Plugin creator needs to remove the incorrect cast from CraftPiglin to PigZombie (which is still an existing mob, just a different one). I believe the cast is supposed to be to Piglin instead.

I really like this plugin. Currently running on paper-1.16.4-366. I have configured it quite calm, maxpower at 3 and only 1% Chance to spawn, due to the fact, that the server should be 99% vanilla.

I have some suggestions for future updates:
— adding NBT-Data to the loot table, so you can add enchanted books with efficiency 10 for example (the syntax should be like the /give command for easier use)
-> for example /give player enchanted_book 1 ]>

-> the use of NBT-Data allows more flexibility. for example the existing «enchantments:»-class only allows vanilla enchantments even with plugins that allow more.

-> 3 items, dirt 100%, iron_ingot 20% and diamond 5% chance. Possible drops would be 1. dirt, 2. dirt + iron ingot, 3. dirt + iron ingot + diamond, 4. dirt + diamond. If dirt isnt at 100% chance, there would be a fifth option.

This is a lot and even if you are willing to add these features it may take some time. Pre-Defined Custom Mobs is also a nice idea for recognizable bosses.
Anyway I use this plugin.

Are you gonna update the plugin to 1.13?

Do you plan on making the plugin get along with mob arena? im trying to get it to spawn a infernal mob as a boss

And pls add names (/im pspawn

Hello. I just installed the mod and every time I try to spawn a mob (/im spawn (mob) (ability)

-It tells me An internal error has occurred while atempting to perform this command.

2 3. 0 1 0 1: 3 3: 5 2 [Server] ERROR null 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO org.bukkit.command.CommandException: Unhandled exception executing command ‘im’ in plugin InfernalMobs v 5. 2 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java: 4 6 )

[spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at us.Myles.PWP.FakeSimpleCommandMap.dispatch(FakeSimpleCommandMap.java: 9 5 )

[. ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at org.bukkit.craftbukkit.v 1 _ 1 2 _R 1. CraftServer.dispatchCommand(CraftServer.java: 6 4 8 )

[spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. PlayerConnection.handleCommand(PlayerConnection.java: 1 3 9 7 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. PlayerConnection.a(PlayerConnection.java: 1 2 3 2 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. PacketPlayInChat.a(PacketPlayInChat.java: 4 5 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. PacketPlayInChat.a(PacketPlayInChat.java: 1 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. PlayerConnectionUtils$ 1. run(SourceFile: 1 3 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java: 5 1 1 ) [?: 1. 8. 0 _ 1 5 2 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at java.util.concurrent.FutureTask.run(FutureTask.java: 2 6 6 ) [?: 1. 8. 0 _ 1 5 2 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. SystemUtils.a(SourceFile: 4 6 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. MinecraftServer.D(MinecraftServer.java: 7 4 8 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. DedicatedServer.D(DedicatedServer.java: 4 0 6 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. MinecraftServer.C(MinecraftServer.java: 6 7 9 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at net.minecraft.server.v 1 _ 1 2 _R 1. MinecraftServer.run(MinecraftServer.java: 5 7 7 ) [spigot- 1. 1 2. 2. jar:git-Spigot- 4 bd 9 4 dc-bdcc 7 c 7 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at java.lang.Thread.run(Thread.java: 7 4 8 ) [?: 1. 8. 0 _ 1 5 2 ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO Caused by: java.lang.NoSuchMethodError: org.bukkit.entity.Player.getTargetBlock(Ljava/util/HashSet;I)Lorg/bukkit/block/Block; 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at io.hotmail.com.jacob_vejvoda.infernal_mobs.infernal_mobs.onCommand(infernal_mobs.java: 2 8 3 6 )

[. ] 2 3. 0 1 0 1: 3 3: 5 2 [Server] INFO at org.bukkit.command.PluginCommand.execute(PluginCommand.java: 4 4 )

-the config is default. (Generated in by default)

Источник

Автомобильный справочник "Автовестник"