1.8.9 is no longer supported. 1.7.10 will continue being updated!
Hello there! Have you ever wondered if there is a mod which combines the explosive power of the stereotypical TNT mod, but with more then just «hurr durr big xplosion» and some technic behind it? Then this mod is for you!!
Yes! This mod allows you to mine eleven new ores, recreate historical nukes and use machines to gather new items! Seperate isotopes and craft items which you can fill into the bomb to make it work! Build bunkers to protect yourself from creepers or other players (and their nukes). Explore the world and find structures like abandoned radio stations and antennas!
This mod offers: * Nukes, such as The Gadget, Little Boy and Fat Man! * Hydrogren bombs like Ivy Mike and the Tsar Bomb! * F.L.E.I.J.A., a compact but rather effective futuristic bomb with a small, but deep crater! * New machines and furnaces, like an alloy furnace used to create steel or a gas centrifuge which seperates isotopes * Alternate furnaces which are powered with different items and smelt faster * Electricity! (work in progress :p) * Grenades with loads of different effects like frag, cluster, fire, lightnig and much more! * Four different revolvers, the best one oneshots everything, no matter how much health it has (only goes for EntityLivingBase) * Test stuff you can play arround with! It even has a missile! * Nuclear waste as byproduct to explosions (you didn’t think you could do that without consequences, did you?) * Thermal bombs! Freeze or burn everything! * A flame war in a box (that one’s rather interesting, try it out) * Two brand new swords! (Just for testing, they have a great model tho) * Fallout 4’s T45 Power Armor, a very strong and durable armor set found in crashed vertibird helicopters * M42 Nuclear Catapult «Fat Man», a very powerful handheld mini nuke launcher * A giant Fusion reactor which will provide you with almost infinite power! * More!
Crafting: This mod has so many recipes and items, I really recommend to install Craft Guide or something like that.
Using the bombs: 1. Detonating nukes is a no brainer, it was made fool proof, yet some people still don’t know how it works, don’t worry. 2. Place a nuke you want (the ones with the custom model, all other explosives can be ignited with redstone) 3. The nuke is infact only one block big. You have to rightclick that one block to open the interface 4. Go back into the inventory and look for the activation items, they are in the same tab as the bombs 5. Fill all items into the marked slots. If you did all that correctly, a little atom symbol should show up. 6. If you want to make the explosion timed, use redstone repeaters and put them infront of the bomb’s main block. 7. If you trigger the block with a redstone signal when it has all items loaded in correctly, the bomb should go off.
Note: H-bombs don’t need their fusion components to work, but then they are only as strong as Fat Man.
Credit
Thutmose for some still unused terrain aware explosion algorythms, Rodol Phito for the spiral algorythm, HbmMods
Progress
100% complete
Game Version
Minecraft 1.7.10
Tags
54 Update Logs
Added
Changed
Fixed
Every time I try and run this mod, the game crashes. I have tried many different versions across two different versions of forge. Everything try turns up the same crash report. Does anyone know a solution?
Here is the crash report. It says shutting down internal server before it crashes.
java.lang.IndexOutOfBoundsException at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253) at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350) at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294) at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216) at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146) at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Возможно ли подключить жидкостные трубы из билдкрафта к блокам из Hbm?Помпу с водой из мода в новых версиях убрали
и как сделать чтобы из сундуков в паровые котлы шел уголь?
я устроил конец света в майнкрафте я злодей я строю машину апокаликсиса
я устроил конец света в майнкрафте я злодей я строю машину апокаликсиса
мод топ но я использую на картах бункеров и они не выдерживают
Сам мод просто бомбезный. Мне сильно зашел на версии 1.7.10. С тех пор ждал и надеялся на его выпуск под 1.12.2 и, наконец-то, это случилось. )))
По просьбе автора сообщаю об обнаруженных багах: Обнаруженные баги: 1)Защита от радиации по дефолту 100%. 2)Не наноситься урон либо иные негативные эффекты от воздействия с радиацией на игрока.
про мод говорить не буду. но почему там есть скрины из техгана?
Nuclear Tech Mod 1.8.9/1.7.10 (Uranium Enrichment)
Author: HbMinecraft ❘ May 30, 2017 ❘ 162,459 views
Nuclear Tech Mod 1.8.9/1.7.10 adds several advanced bombs and explosives. Many of the bombs require being filled will explosive material via GUI. The mod also adds several new ores and components to create the new explosives. The mod also has its own energy unit, HE (Hbm’s Energy Unit, initially abbreviated as HEU), which is compatible with most featured machines and the HE/RF converter.
This mod basically uses the concept of a technic mod and combines it with explosives! You can craft different bombs, mine ten new ores and use new machines to create advanced materials! The main bombs all use a GUI controlled explosion system, which requires you to fill the bomb shells with explosive materials, trigger mechanisms and even radioactive parts! All explosives are survival ready, everything is craftable.
Features:
Bombs
Nukes: From left to right: The Gadget, Little Boy, Fat Man
Hydrogen Bombs: From left to right: Ivy Mike, Tsar Bomba
Schrabidium Bombs: From left to right: F.L.E.I.J.A., The Prototype
Missiles: Missiles come in various types and tiers, missile shown here is the MIRV
Flame War in a Box:
Upper row from left to right: MPB, Endothermic Bomb, explosive barrel
Lower row from left to right: Flame War in a Box, Levitation Bomb, Exothermic Bomb, det cord, radioactive barrel
Machines
Alloy Furnace: Smelts and combines items, used to create things like steel, Minecraft Grade Copper and neutron reflectors.
Gas Centrifuge: Used to seperate the isotopes of uranium and plutonium
Hexafluorite Tanks: Used to contain gasses like uranium hexafluorite and plutonium hexafluorite
Breeding Reactor: Converts radioactive materials into other elements. Used to turn uranium into plutonium
Other Blocks and Items
Screenshots:
These are the nuclear explosves, with explosion radii ranging from 120 blocks up to 175 blocks!
The multi purpose bomb’s explosion type depends on which item is inside of it.
It needs four blocks of TNT and two additional things:
The gas centrifuge is used to seperate isotopes. Like the alloy furnace, it’s powered with redstone, coal or lava.
All items of the Parts tab, used to craft bombs and machines.
NOTICE: The most recent NTM release has significantly changed how the RBMK works. If your world has an RBMK, do not update until it is turned off. Please test the new mechanics before loading your main world(s).
More and more articles will be added from time to time
Along with this wiki’s guides and descriptions, using Not Enough Items is highly recommended.
A link to the official NTM Discord server: https://discord.gg/ZFJDFBN
Contents
Hbm’s Nuclear Tech
Description from Curse:
The Nuclear Tech Mod basically uses the concept of a technical mod and combines it with explosives! You can craft different bombs, mine ten new ores and use new machines to create advanced materials! The main bombs all use a GUI controlled explosion system, which requires you to fill the bombshells with explosive materials, trigger mechanisms and even radioactive parts! All explosives are survival ready, everything is craftable!
About
HBM’s Nuclear Tech Mod (NTM) is a mod centered around the creation of weapons of mass destruction, including but not limited to: Nuclear Bombs, Lasers, Guns, and Turrets. This mod can also be used to power huge structures from other mods, including Industrial Craft 2, ai and others.