наследия state of decay 2 бонусы
Hero Bonuses
When a survivor in your community becomes a Hero they’ll start providing a community-wide bonus from which all of your survivors benefit. These Hero Bonuses are determined by the Traits the survivor has. Almost every Trait has a Hero Bonus associated with it and most Hero Bonuses can be provided by several different Traits. A survivor’s Hero Bonus is picked immediately upon their generation and remains the same throughout their lifetime, even if they reveal a new trait about themselves or gain new ones through using Textbooks.
Contents
General Hero Bonuses
The following Hero Bonuses are available for the survivors you’ll encounter throughout your time in Campaign.
Note: Though the Sniper Cover Hero Bonus is technically in the game, it’s not associated with any of the Traits, making it unobtainable.
Name | Description | Benefits |
---|---|---|
Ammo Wishlist | I maintain a list of everyone’s weapon of choice, and the ammunition they need. Our scavengers come home with more usable ammo that way. | +1 Ammo Per Day |
Analytical Methods | When we think methodically about our mistakes, we can learn a lot faster. | +50% Experience Rate |
Back from the Edge | People know that I nearly died long ago before I got here. If I can survive what I went through, then so can they. | +15 Max Health |
Backrubs | I just really like giving people backrubs. I think it makes a real difference when you’re out there carrying a heavy pack all day. | +5 Max Carrying Capacity |
Breaks the Tension | When people are feeling stressed, all you really need is for someone to say something completely inappropriate. That’s my job. | +3 Morale |
Breathing Exercise | I make everyone practice good breathing techniques when they’re on-base, hoping it will make a difference when they’re running away from zombies in the field. | +10 Max Stamina |
Careful Demolition | I train people in how to take something apart without damaging it’s component pieces. We end up with extra usable materials that way. | +1 Materials Per Day |
Chillness | I’m sort of groovy with whatever people want to do. | +3 Morale |
Cleaning Chart | I’ve made a schedule for everyone to clean their assigned part of the base three times per week. Should make it a little less gross around here. | +50 Infection Resistance |
Combat Exercises | I stage these sessions where people try to take me down hand-to-hand, and I show them how to counter whatever comes at them. | +50% Fighting Experience Rate |
Consistent Routine | We’ll get more done if we chip away at it a little each day. | +1 Labor |
Creates Art | I’m no Michaelangelo, but a few touches of beauty around home can really keep our spirits up. | +4 Morale |
Detailed Checklist | Hospitals used to save lives by making doctors use checklists. I’m trying to do the same thing. If we make fewer mistakes, everything goes more smoothly. | +33% Facility Action Speed |
Dosage Control | I help people choose the right painkiller dosages for their body weight and other factors. | +25% Healing Item Efficacy |
Driver Training | There’s a lot about efficient driving that they don’t bother to teach in driver’s ed. We can stretch our fuel resources a lot further. | +25% Fuel Efficiency |
Effective Sealants | I’ve always found ways to repurpose a lot of containers as fuel storage, by treating and sealing them properly. | +15 Max Fuel Storage |
Emergency Stashes | I spend my free time stashing extra supplies all around the area, just in case we need something in a pinch. | Allows you to call in Emergency Supplies (via the Radio) |
Exceptional Taste | Life is a little more pleasant when you know how to enjoy the best parts. | +3 Morale |
Fighting Tips | People know I’ve gone a few rounds in my time, and they come to me for pointers on how to get through a fight in one piece. | +25% Fighting Experience Rate |
Firearms Training | Anyone can get better with practice, but I can provide a framework that lets you benefit from generations of combat veterans that went before us. | +50% Shooting Experience Rate |
Fitness Guru | People often come to me for advice in getting fit. Out here, that can mean life or death, so I always help however I can. | +50% Cardio Experience Rate |
Formal Recognition | I feel like there should be a time set aside to recognize people for their accomplishments. | +50% Standing Rewards |
Frequent Check-ins | I’m always on the radio, making sure that people have what they need, and that any outside resources are ready to go. | -15% Radio Cooldowns |
Friendly Outreach | I spend a lot of time chatting with our neighbors, getting to know them. It’s a small thing, but it makes them more willing to help us out when it really matters. | +15% Influence Gained |
Friendly Reminders | I hope people don’t mind when I point out the jobs they haven’t finished yet. I’m just trying to keep this place running smoothly. | +1 Labor |
Gives People Space | I’m good at living on my own, so I make sure everyone here has plenty of personal time. | +3 Morale |
Good Entertainment | I have a very particular set of skills that I use to keep people’s spirits up. | +4 Morale |
Good Example | I just do my best every day. It’s not a lot, but sometimes the little things really matter. | +33% Facility Action Speed |
Hard Choices | People are happier when someone else is willing to make the hard choices, leaving them blissfully innocent. | +3 Morale |
Hard Determination | Sometimes, what makes the difference in combat is just a complete unwillingness to die. I try to show that attitude within the community whenever I can. | +10 Max Health |
Helpful Mockery | I try to encourage people to push themselves harder, by making fun of all their inadequacies. | +5 Max Stamina |
High Expectations | I’ve got a certain standard that I expect from everyone around me. By and large, they stick to it. | +33% Facility Action Speed |
Hygiene Standards | Blood Plague is a nasty disease, but we can hold it off if everyone washes regularly and keeps their gear clean. | +100 Infection Resistance |
Impressive Moves | I can do things that not everybody can do, and I guess some folks find that inspirational. | +25% Experience Rate |
Inspiring Speeches | I just speak for the heart, and people really seem to listen. | Offers Inspiration (via the Radio) |
Intramural Sports | I make sure we’re all staying active, even during our free time. We can’t afford to get soft. | +10 Max Stamina |
Journal Writing | I write down all the really important events that I witness around here. I think it helps people remember how much progress we’re actually making. | +25% Experience Rate |
Lights Out | I enforce a strict lights-out policy for people who aren’t on an assignment. We need everyone fresh in the morning, not groggy from staying up all night. | +15 Max Stamina |
Maintains Firearms | I’ve maintained my own firearms in pristine condition for years. I don’t mind doing it for everyone else. | -10% Durability Loss Per Shot (Guns) |
Meal Plan | I’ve made a plan for all our meals, going out for the next couple of weeks. It’s a lot less wasteful than just giving everybody the run of the kitchen. | -25% Food Consumed Overall |
Mediation | When people get into fights, I stand between them, and help them work out their differences. | +6 Morale |
Medical Inventory | I keep meticulous records of the drugs we store and the drugs we use, and I’m always reorganizing them to save space. | +15 Max Meds Storage |
Medical Reference | I keep a bunch of medical reference books on-hand and use them to make grocery lists. That means we get more of what we need each day, and less of what we don’t. | +1 Meds Per Day |
Mending | I stay on top of all the clothing repairs people need. It’s a small thing, but when a zombie is trying to claw you, you want a solid piece of cloth in the way. | +5 Max Health |
Moral Support | When people are pushed to their limits, that;s when a little encouragement can make a difference. | Offers Inspiration (via the Radio) |
Morning Yoga | I firmly believe that if everyone limbers up in the morning, they won’t get hurt as much when they’re in the field that day. | -25% Injury Severity |
Nose to Tail | I insist that we use every part of the buffalo, every part of the vegetable, and every part of the herb. I can find things to eat that you might throw away. | +1 Food per Day |
Notices Things | I try to notice when someone does something helpful, however small. Pointing it out really builds trust and confidence. | +25% Standing Rewards |
Outdoor Living | I know a lot about living outdoors, and I can make people comfortable, even if there’s not enough room inside. | +2 Beds |
Overcompensating | I feel like I don’t deserve all the respect people give me, so I work extra hard to try and earn it. | +1 Labor |
Pack Maintenance | I make sure to mend, repair, and tighten up everybody’s pack on a regular basis. You can do a lot more with a pack that’s in good condition. | +10 Max Carrying Capacity |
Party Planning | Put me in charge of the entertainment; I know how to have a good time. | +4 Morale |
Personal Strength | People like knowing they have someone strong and steady to lean on. | +5 Max Stamina |
Pest Control | People don’t seem to mind that I’ve filled the base with rat traps and spray regularly for bugs. They know we can’t be too careful. | +15 Max Food Storage |
Positive Outlook | I just remind people that we’re survivors. That means we have a future. It keeps us all moving in the right direction. | +25% Experience Rate |
Pre-Packed Gear | I make these little pre-packed bundles of gear for people before they go outside. It’s all pretty slick and efficient, and makes everything they do a little easier. | +5 Light Carrying Capacity |
Quiet Time | I’ve set up certain hours at night where we try to keep the noise down, to give people a chance to really relax and think. | -1 Zombie Threat |
Reads Instructions | I always show up with the proper manuals when someone is trying to break a machine down for parts. We end up with more usable spares that way. | +25% Parts Salvaged from Weapons |
Ready Access Mags | I’m not paranoid; I just think it’s a good idea to have extra ammo close at hand wherever you happen to be sitting. Save on storage space, too. | +15 Max Ammo Storage |
Recycling Program | Recycling was never more important than it is right now. We need to put things to new uses before we just toss them out. | +25% Parts Salvaged from Weapons |
Responsibility | There’s no job so miserable that I’m not willing to do it. I feel like other people are starting to follow my example. | +1 Labor |
Rotation System | It takes some effort to make it work, but if we always use the oldest stuff in our storage, we lose a lot less to waste and spoilage. | +15 Max Food Storage |
Sealed Containers | Instead of a haphazard pile of cereal boxes in the pantry, we now have a highly-organised food-preservation system. | +15 Max Food Storage |
Seminars | I organize these little informal classes where different members of the community can share their skills and ideas. | +50% Experience Rate |
Setting the Pace | When I move fast, other people step it up to stay with me. | +33% Facility Action Speed |
Sharpening Regimen | The difference between a dull blade and a sharp blade is subtle, but it’s also life and death. | -10% Durability Loss Per Hit (Melee) |
Shooting Advice | People ask me to take them out shooting in their spare time, and I try to show them what I’ve learned over the years. | +25% Shooting experience |
Siestas | I remind everyone to take a nap in the middle of the day whenever they can. It’ll keep them refreshed, and they won’t get quite as tired out in the field. | -20% Fatigue Severity |
Silence Policy | I don’t insist on total silence, but wherever possible, we have to try and keep the noise down. This is our lives we’re talking about. | -2 Zombie Threat |
Sincere Praise | I always make sure to go up to people and tell them when I think they’ve done something really well. If other people overhear it, then that’s even better. | +25% Standing Rewards |
Siphoning System | I’ve come up with a really efficient siphoning system that gets more gas out of the tank, while spilling less on the ground. | +1 Fuel Per Day |
Sniper Cover | I can shadow our main group with a rifle, and provide sniper cover. You won’t see me, but you’ll see heads explode. | Offers Sniper Support (via the Radio) |
Social Chameleon | I’m comfortable with all kinds of people, so I try to serve as a sort of social go-between. | +3 Morale |
Sounding Board | If someone needs help working out their problem, I’m always willing to hear them out and tell them what I think. | +50% Wits Experience Rate |
Stacking System | We saved a lot of space when people stopped rolling their eyes and let me show them how to properly stack all the lumber and tarps. | +15 Max Materials Storage |
Storytelling | I think it’s really important to take the time to tell each other stories. It helps us stay focused on what really matters to us, and not just our daily grind. | +4 Morale |
Sufficient Caution | I never let people go out alone, without somebody available to watch their backs. | Offers Rooftop Recon (via the Radio) |
Taking Risks | People know that if there is something risky to do, I’ll take care of it. They can stay safe inside. | +5 Max Health |
Target of Sympathy | People look at my situation, and it makes them feel better about their own. | +3 Morale |
Tough Negotiation | People tend to give us a better deal when we need something from them. because if they don’t, they know they’ll end up hearing from me about it. | +30% Influence Gained |
Vehicle Delivery | If anyone needs a vehicle in the field, I can get one out to them in decent condition. | Allows you to call in Salvaged Vehicle (via the Radio) |
Veteran Instincts | I can shadow our main group and provide real-time intel on the locations of nearby threats. | Offers Rooftop Recon (via the Radio) |
Voice of Reason | When other people are risking all our lives, I’m always there to step in with a word of caution. | +5 Max Health |
Words of Comfort | People tend to come to me when they’re fretting about something, and I do my best to help them through it. | Offers Encouragement (via the Radio) |
Work Schedule | I’ve got every unfinished job around here marked down and assigned to someone. We’ve got estimates, deadlines. we’re running like a machine. | +2 Labor |
Red Talon Hero Bonuses
The following Hero Bonuses are only available for Red Talon Contractors.
Name | Description | Benefits |
---|---|---|
Barn Raisings | We do these events where everyone drops their normal tasks and pulls together on whatever our top priority is. | +3 Labor |
Collecting Brass | With just a little attention and discipline, we can reuse our casings and keep ourselves topped up on ammo. | +2 Ammo Per Day |
Compact Ordnance | We build and modify a lot of our own gear, which lets us prioritize keeping things small and easy to manage on the road. | +1 Max Consumable Stack |
Field Medicine | If you know how to handle your own needs in the field, you can last longer with less effort. | +20 Max Health |
Foraging Program | We can provide for a lot of our own food needs without relying on our traditional resources. | -20% Food Consumed Overall |
Kitchen Patrol | A clean kitchen is absolutely key to the health of the unit, and I’ve got the whole procedure down. | +150 Infection Resistance |
Noise Discipline | Red Talon has developed a detailed set of procedures for reducing unnecessary noise. | -3 Zombie Threat |
Owed Favors | I’ve made contact with a lot of people since the outbreak, and most of them still owe me. | +75 Influence Per Day |
Reconnaissance | I routinely scout ahead of our main scavenging efforts, providing as much intel as I can. | Offers Rooftop Recon (via the Radio) |
Reinforced Chassis | I can make all of our vehicles a bit more wreck-resistant. | +50% Vehicle Endurance |
Satellite Radios | I brought some radios from Red Talon that should improve the range and quality of our comms. | -20% Most Radio Cooldowns |
Sleeping in Shifts | With the right schedule in place, you don’t even notice each other. | +3 Beds |
Utility Vests | I’ve perfected some techniques for carrying a lot of equipment while on the move. | +10 Light Carrying Capacity |
Water Conservation | Until I can get this urine recycler working, a few good habits will ensure we don’t run out of drinking water on the road. | +20 Max Stamina |
Heartland’s Hero Bonuses
The following Hero Bonuses are only available for the survivors of Heartland.
Note: Since Chavez is Red Talon he has the same Water Conservation Hero Bonus as Red Talon Contractors can have.
Legacy Boons
Legacy Boons are starter bonuses that can be obtained by establishing Legacies (completing the game).
Contents
About Legacy Boons
Completing the game with each Leader Type can unlock you a different Legacy Boon. While all of them are beneficial, their usefulness depends on your playstyle and preferences.
When you unlock a Boon it will be permanently available for any future communities. By completing a Legacy you’ll only unlock the Boon for the difficulty you played on and the ones below it.
Unlocked Boon / Completed Legacy | Green Legacy | Standard Legacy | Dread Legacy | Nightmare Legacy | Lethal Legacy |
---|---|---|---|---|---|
Green Boon | ✓ | ✓ | ✓ | ✓ | ✓ |
Standard Boon | ✓ | ✓ | ✓ | ✓ | |
Dread Boon | ✓ | ✓ | ✓ | ||
Nightmare Boon | ✓ | ✓ | |||
Lethal Boon | ✓ |
When you already have Boons unlocked you’ll get the opportunity to activate up to two of them for the community you’re about to create.
Amenities (Builder Boon)
Base-wide power and water at any base with no fuel cost or threat.
Amenities is probably one of your go-to Boons when you’re planning on creating a long-term community. It provides you with Power and Water for all of your facilities for free, saving you the time, effort, slots (facility or outpost), and other costs of hooking up your base with them by yourself.
To get this Boon you must complete a Legacy with a Builder leading your community. Unless it gets deactivated, the Boon will provide you with Power and Water throughout the entirety of your community’s lifetime.
Favors (Trader Boon)
Receive a visit from a friendly trader (and 4000 Influence) after you settle your first base.
Favors is a great choice for getting a lot of items and resources when starting a new community. After you claim your first base you’ll receive 4000 Influence. A survivor will also visit you for trading purposes, allowing you to fill your Locker and Storage with anything they have on stock.
After you finish the first missions the survivor will leave your base, however they’re not gone forever! They’re part of an Enclave called «The Boon Traders». Find them on your map and visit them anytime throughout your playtime to buy more stuff from them (their wares will replenish daily just like for other Enclaves).
To get this Boon you must complete a Legacy with a Trader leading your community. The 4000 Influence is a one-time reward per community and you’ll leave behind the Boon Traders Enclave if you move to another map or the map gets reset due to changing the difficulty.
Charity (Sheriff Boon)
Receive a pile of high-quality loot from old friends once a day.
Charity will provide you with deliveries of free loot once every in-game day, before the evening summary. You’ll also receive a starter package of items as soon as you start a new community. Both the deliveries and the starter package will be delivered directly into your locker.
Starter Package
The following packages can be received:
Daily Deliveries
While the Starter Packages are preset, the daily deliveries are completely randomized. Each delivery can contain up to four different items in varying quantities. You’re guaranteed to always receive at least one Bag of Snacks and a Bottle of Painkillers.
The four items you’ll receive are picked from the following pools:
* In rare cases you might get two items from the 4th pool. These deliveries won’t contain anything from the 1st pool.
To get this Boon you must complete a Legacy with a Sheriff leading your community. The Starter Package is a one-time delivery. Unless it gets deactivated, the Boon will provide you with Daily Deliveries throughout the entirety of your community’s lifetime.
Mobilization (Warlord Boon)
Receive a giant pile of guns, ammo, and grenades when you settle your first home.
Mobilization is a jumbo-pack of firepower when you start your community. You’ll receive a shipment of guns, ammo, and grenades which will be delivered directly into your locker.
The items you receive will be the following:
To get this Boon you must complete a Legacy with a Warlord leading your community. It is a one-time delivery per community.